Lesson 14 - A mage for the C++ arena
In the previous lesson, Inheritance in C++, we explained what inheritance is and how
to use it. In today's C++ tutorial, we'll create a Mage
class to be
added to the arena later.
Creating the mage
Before we even get to coding, we'll think about what the mage should be
capable of doing. The mage will work just like a warrior, but on top of health,
he will also have mana. At first, the mana will be full. When
it is, the mage can perform a magic attack which will have a
higher damage than a normal attack, depending on how we set it. This attack will
bring his mana down to 0
. The mana will increase by 25
every round and the mage would only be able to perform regular attacks. Once the
mana is full, he'll be able to use his magic attack again. The mana will be
displayed using a graphical indicator just like the health bar.
Let's create a Mage
class, inherit it from the
Warrior
class and give it extra fields (that warriors don't have).
We'll also add getters.
Mage.h
...End of the preview...

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In our object-oriented C++ application, we'll use inheritance and program a mage to add him to our arena.
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