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Form Applications in Java Swing

Learn programming window GUI applications in Java Swing. This online course explains the structure of window applications and individual Swing components.

Introduction to form applications in Java Swing

Lesson 1

Introduction to form applications in Java Swing

In this tutorial, we will introduce the Swing library where form applications are programmed in Java. We will create a simple window with a label.
Written by David Capka
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Java Swing under the hood

Lesson 2

Java Swing under the hood

In this tutorial, we'll explain how Java Swing works under the hood to understand what the Form Designer does for us. We'll learn to center the form.
Written by David Capka
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Simple calculator in Java Swing

Lesson 3

Simple calculator in Java Swing

In this Java tutorial, we'll program a simple form calculator using the Swing library. We'll learn how to work with components and display a MessageBox.
Written by David Capka
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Birthday Reminder in Java Swing - Form design

Lesson 4

Birthday Reminder in Java Swing - Form design

In this tutorial, we'll start programming a Java Swing window application reminding our friends' birthdays. We'll design a JFrame and JDialog.
Written by David Capka
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Birthday Reminder in Java Swing - Logic Layer

Lesson 5

Birthday Reminder in Java Swing - Logic Layer

In this tutorial, we'll program the base of the logic layer of the birthday reminder app in Java Swing, create a Date class and use DefaultListModel.
Written by David Capka
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Birthday Reminder in Java Swing - Wiring the layers

Lesson 6

Birthday Reminder in Java Swing - Wiring the layers

In this Java Swing tutorial, we'll wire the form and the dialog with the logic layer and program adding persons to the JList using the JDialog.
Written by David Capka
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Birthday Reminder in Java Swing - Completing the logic

Lesson 7

Birthday Reminder in Java Swing - Completing the logic

In this Java tutorial, we'll program methods to determine the person's age from their birthdate and other logic such as saving/loading people to a file.
Written by David Capka
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Birthday Reminder in Java Swing - Finishing the Application

Lesson 8

Birthday Reminder in Java Swing - Finishing the Application

In this Java Swing tutorial, we'll wire the last methods from the logic layer to the form to finish a simple birthday reminder application.
Written by David Capka
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Drawing on Graphics in Java Swing

Lesson 9

Drawing on Graphics in Java Swing

In the tutorial, we'll learn to draw simple geometric shapes on JPanel's Graphics and use a 2D array. We'll program a cinema management app in Java Swing.
Written by David Capka
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Handling Click on Coordinates in Java Swing

Lesson 10

Handling Click on Coordinates in Java Swing

In this tutorial, we'll learn to handle clicking on certain coordinates in JPanel and highlight the seat accordingly. We're programming a Swing cinema app.
Written by David Capka
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Timer and SwingWorker in Java Swing

Lesson 11

Timer and SwingWorker in Java Swing

In the Java Swing tutorial, we'll introduce Timer that allows us to run an event over a period of time, and SwingWorker that runs a background operation.
Written by David Capka
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Graphic Clock in Java Swing - Form Design

Lesson 12

Graphic Clock in Java Swing - Form Design

In this tutorial, we'll design a Java Swing form for an analog clock and prepare the core logic to render the clock hands on Graphics.
Written by Vikipedia
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Graphic Clock in Java Swing - Drawing

Lesson 13

Graphic Clock in Java Swing - Drawing

In this tutorial we continue to program Java analog clock, we'll learn to draw images as BufferedImage, and use Graphics2d with antialiasing.
Written by David Capka
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Graphic Clock in Java Swing - Form Handling

Lesson 14

Graphic Clock in Java Swing - Form Handling

In this tutorial, we'll finish the analog and digital clocks in Java Swing, learn to convert between JRadioButtons and Enums, and render centered text.
Written by David Capka
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JTable In Java Swing

Lesson 15

JTable In Java Swing

In this tutorial, we'll program a simple Java Swing application using the JTable data table, learn to define a TableModel, and display the selected row.
Written by David Capka
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Java Swing without a GUI designer

Java Swing without a GUI designer

Section 3 Items

This section contains tutorials for designing window applications in Java Swing manually without using the NetBeans IDE GUI designer.
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