Member profile Samuel Kodytek
Network roles: Redactor, Member
Introduction to object-oriented programming in Kotlin
In this tutorial, we'll introduce object-oriented programming in Kotlin, explain historical origins as well as terms such as classes, fields, and methods.
First object-oriented app in Kotlin - Hello object world
In this tutorial we'll create our first object-oriented app in Kotlin - Hello object world. We'll create classes, attributes and parameterized methods.
RollingDie in Kotlin - Constructors and random numbers
In this tutorial, we'll learn how to use constructors and a random number generator. We'll program a rolling die in Kotlin, as the first part of our arena.
Reference data types in Kotlin
In this tutorial, we'll explain in detail how Kotlin works with references (objects) in memory. We'll describe the garbage collector.
Warrior for the arena in Kotlin
In this Kotlin tutorial, we'll create a warrior object (class). Its instances will battle in the arena next time.
Arena with warriors in Kotlin
In this tutorial, we'll finish our arena with warriors. As a result, we'll have an object-oriented Kotlin application simulating a board game.
Inheritance and polymorphism in Kotlin
In this Kotlin tutorial, we'll go over object inheritance. We'll learn how to reuse code and explain what the protected access modifier is.
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